Looking for the dirt I came across your work. A lot of scifi I've seen here are fantastic vista's or clean cities with cleaner interior's which is good but I'm looking for the other side as well, and it isn't that well represented. You have a great gallery of work, and so much of it. Everything I've seen is good. Thanks for putting up your work.
Working with the elements separately, so they were never together. After I make the composition of elements in Photoshop. It's hard to tell exactly how many polygons have the whole scene.
Something similar happens with the render. There were also multiple render passes for each item. Each element has 8 / 10 render passes minimum. The render time of the passage is between 2/3 minutes 10/15 minutes. The more slow passes are those of AO, and the Reflexion. In making the composition in Photoshop add many more layers. It has also a big task, compositing and postproduction in Photoshop with much of the paint job. What you are seeing in the picture, not just a rendering.
I haven't seen Prometheus yet so I would not know. I plan to this week.
But Krematoria (I think it's spelled with a "C") is the prison planet that is about as close to its sun as Mercury is to ours (Maybe closer), except it inexplicably has an atmosphere with allows the surface to combust on the terminator between day and night. The day side is a furnace, leading to one of the coolest death scenes I had seen in a movie in years.
Your picture made me think of the mining crew that originally worked to build the prison in that planet originally.
Now I understand. I apologize for not understanding before. My idea has nothing to do with "Crematoria". Although the name looks similar. The idea came from the ovens in which organic material is burned for energy.